c o n t a c t & m o r e
a r t w o r k
2D •
artwork
Doheko
A little attempt at a nebula, something I did in one hour while working on something else to get my mind off of things.
2011
Balance
One of my first planet works with Photoshop only. Displaying the balance of the aura between a cold and hot planet in close proximity.
2005
NUX A:B
Displaying the impact of a huge meteorite on a planet.
2005
Oycl
A calm spacescape.
2005
The Flow
Abstract brushing using smudge a lot.
2005
ZiluUs
A large spacescape containing 3 planets.
2005
A Fire Inside
A ball of fire, created with Photoshop only.
2004
2D •
photomanipulation
Crash Landing
Contest entry about 5 different photos used in this image.
2008
Shannen Doherty
One of my many good/evil conversions.
2006
Darkish
An image created for an assignment at school creating a CD cover. (It had a good and a evil side)
2005
Desire
Vector conversion of a photo.
2005
3D •
artwork
Galtaxes
Trying to create a galaxy - stars are rendered in 3DSMAX using particle flow. Touchups in photoshop (color, flare and background)
2011
Island
Always wanted an island while growing up, so I made one.
2011
Bumped
A microscopic view of an biological surface.
2009
Microcell
A microscopic view of a cell fusing.
2009
Inboliae
An alien egg, created in 3D Studio MAX background posted in Photoshop.
2007
Mass Production
Matrix like incubation cells. Created with 3D Studio MAX.
2007
Micro Hair
Microscopic view of some hair strands.
2007
Satans Playground
An image inspired by the Chaos Sanctuary (Location in the game Diablo II). Made for a contest, and is completely 3D. Used 3D Studio MAX w...
2007
Construction
Another Greeble test, created this one for use as a wallpaper.
2007
Subcaren
A cave created with 3D Studio MAX, little color posting in Photoshop.
2006
Cusx
Abstract tentacle art created with 3D Studio MAX and Photoshop.
2006
Motyn
3D Studio MAX abstract tentacle artwork.
2006
Vidyx
Created this while playing around with Greeble.
2006
Logos •
various logo designs
Mystical Mind
Using the white space of two M's turned out this logo.
2005
w e b d e s i g n
Red Ribbon Rock 2010 •
charity event
Red Ribbon Rock
Homepage
2010
Red Ribbon Rock
Programma
2010
Red Ribbon Rock
Roodkapje
2010
Red Ribbon Rock
Contact
2010
Red Ribbon Rock 2011 •
charity event
Red Ribbon Rock
John de Wolf
2011
Red Ribbon Rock
Roodkapje
2011
Red Ribbon Rock
Homepage
2011
Red Ribbon Rock
Programma
2011
Team6 Games •
concept
Team6-Games
Games
2011
Team6-Games
Team
2011
Veron Bouwgroep •
full website with CMS
Veron Bouwgroep
Complete website including CMS
2009
Veron Bouwgroep
Complete website including CMS
2009
Veron Bouwgroep
Complete website including CMS
2009
Veron Bouwgroep
Complete website including CMS
2009
w o r k
Team6 Games •
FlatoutWii - interface
Battle Arena
Various images, scripting the menu and HUD.
2010
Carselect
Various images, scripting the menu and HUD.
2010
Track Selection
Various images, scripting the menu and HUD.
2010
Chapter Selection
Various images, scripting the menu and HUD.
2010
Main Menu
Various images, scripting the menu and HUD.
2010
Team6 Games •
FlatoutWii - level design
Harbour
FlatoutWii level design - most objects are assets. Put the map together and edited regions.
2010
Harbour
FlatoutWii level design - most objects are assets. Put the map together and edited regions.
2010
Harbour
FlatoutWii level design - most objects are assets. Put the map together and edited regions.
2010
Harbour
FlatoutWii level design - most objects are assets. Put the map together and edited regions.
2010
Harbour
FlatoutWii level design - most objects are assets. Put the map together and edited regions.
2010
Team6 Games •
Hyper Fighters - hud
HUD
Complete HUD (Single and Multiplayer)
2011
HUD
Complete HUD (Single and Multiplayer)
2011
HUD
Complete HUD (Single and Multiplayer)
2011
HUD
Complete HUD (Single and Multiplayer)
2011
Team6 Games •
Hyper Fighters - interface
Game Selection
Complete menu; design, scripting (XML, LUA)
2011
Type Name
Complete menu; design, scripting (XML, LUA)
2011
Select Difficulty
Complete menu; design, scripting (XML, LUA)
2011
Select Fighter
Complete menu; design, scripting (XML, LUA)
2011
Scoreboard
Complete menu; design, scripting (XML, LUA)
2011
Stage Selection
Complete menu; design, scripting (XML, LUA)
2011
Options
Complete menu; design, scripting (XML, LUA)
2011
Audio
Complete menu; design, scripting (XML, LUA)
2011
Loading Screen
Complete menu; design, scripting (XML, LUA)
2011
copyright 2011 jenne van der meer, impulze dot net